Error setting UIText labels in custom UITableView cell The 2019 Stack Overflow Developer...
Is bread bad for ducks?
Does a dangling wire really electrocute me if I'm standing in water?
Identify This Plant (Flower)
Why do UK politicians seemingly ignore opinion polls on Brexit?
Is three citations per paragraph excessive for undergraduate research paper?
Is "plugging out" electronic devices an American expression?
What is the meaning of the verb "bear" in this context?
Is an up-to-date browser secure on an out-of-date OS?
Why can Shazam fly?
How can I autofill dates in Excel excluding Sunday?
How to obtain Confidence Intervals for a LASSO regression?
One word riddle: Vowel in the middle
Button changing it's text & action. Good or terrible?
Can we generate random numbers using irrational numbers like π and e?
Why hard-Brexiteers don't insist on a hard border to prevent illegal immigration after Brexit?
What could be the right powersource for 15 seconds lifespan disposable giant chainsaw?
Aging parents with no investments
Do these rules for Critical Successes and Critical Failures seem Fair?
Why didn't the Event Horizon Telescope team mention Sagittarius A*?
Why isn't the circumferential light around the M87 black hole's event horizon symmetric?
Is this app Icon Browser Safe/Legit?
Protecting Dualbooting Windows from dangerous code (like rm -rf)
Did Scotland spend $250,000 for the slogan "Welcome to Scotland"?
What is the most effective way of iterating a std::vector and why?
Error setting UIText labels in custom UITableView cell
The 2019 Stack Overflow Developer Survey Results Are InZillow -> GetUpdatedPropertyDetails - Error 501: Protected data is unavailable through APInode.js npm bungle installation errorNpm outdated gives errorxcrun: error: unable to load libxcrunHow can I clear faulty error messages in XCode?node.js npm install EAI_AGAIN errorError when using the sqlite3 module in electronError in running npm installnpm install not works - `node-gyp rebuild` errorReact js Project Giving error on console?
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty{ height:90px;width:728px;box-sizing:border-box;
}
I am quite new to swift programming but I am having trouble setting textLabels in my tableView class for individual table view cells. I have created a custom class for the tableView cells called PizzaTableViewCell and a custom tableView class called PizzaListTableViewController. I am trying to populate the tableView with data from an array being populated from an API call to my node.js server. I have verified that the data is being put in the array with no issue as I can print the contents after the call the fetchInventory. I have been able to set a single textLabel with cell.textLabel?.text = pizzas[indexPath.row].name along with an image in the array with cell.imageView?.image = pizzas[indexPath.row].image but I have 2 more labels that I need in each cell which I cannot set. I have checked my IBOutlets and storyboard identifiers and they match the code. I have included my tableView class, custom cell class,the struct for the data and a screenshot of the simulator loading what I have done. Any help is greatly appreciated!
Link to screenshot
class PizzaListTableViewController: UITableViewController {
var pizzas: [Pizza] = []
override func viewDidLoad() {
super.viewDidLoad()
//title you will see on the app screen at the top of the table view
navigationItem.title = "Drink Selection"
tableView.register(PizzaTableViewCell.self, forCellReuseIdentifier: "Pizza")
//tableView.estimatedRowHeight = 134
//tableView.rowHeight = UITableViewAutomaticDimension
fetchInventory { pizzas in
guard pizzas != nil else { return }
self.pizzas = pizzas!
print(self.pizzas)
//self.tableView.reloadData()
//print(self.pizzas)
DispatchQueue.main.async { [weak self] in
self?.tableView.reloadData()
}
}
} //end of viewDidLoad
private func fetchInventory(completion: @escaping ([Pizza]?) -> Void) {
Alamofire.request("http://127.0.0.1:4000/inventory", method: .get)
.validate()
.responseJSON { response in
guard response.result.isSuccess else { return completion(nil) }
guard let rawInventory = response.result.value as? [[String: Any]?] else { return completion(nil) }
let inventory = rawInventory.compactMap { pizzaDict -> Pizza? in
var data = pizzaDict!
data["image"] = UIImage(named: pizzaDict!["image"] as! String)
//print(data)
//print("CHECK")
print("Printing each item: ", Pizza(data: data))
//printing all inventory successful
return Pizza(data: data)
}
completion(inventory)
}
}
@IBAction func ordersButtonPressed(_ sender: Any) {
performSegue(withIdentifier: "orders", sender: nil)
}
override func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
//PRINTING ROWS 0 TWICE in console
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
print("ROWS", pizzas.count)
return self.pizzas.count
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell: PizzaTableViewCell = tableView.dequeueReusableCell(withIdentifier: "Pizza", for: indexPath) as! PizzaTableViewCell
//cell.backgroundColor = Services.baseColor
//cell.pizzaImageView?.image = pizzas[indexPath.row].image
//THESE WORK BUT ARE A STATIC WAY OF SETTING THE CELLS
//CAN ONLY SET THE SELL WITH A SINGLE TEXT LABEL FROM THE DATA ARRAY
cell.imageView?.image = pizzas[indexPath.row].image
cell.textLabel?.text = pizzas[indexPath.row].name
cell.textLabel?.text = pizzas[indexPath.row].description
cell.textLabel?.text = "$(pizzas[indexPath.row].amount)"
// cell.name?.text = pizzas[indexPath.row].name
// cell.imageView?.image = pizzas[indexPath.row].image
// cell.amount?.text = "$(pizzas[indexPath.row].amount)"
// cell.miscellaneousText?.text = pizzas[indexPath.row].description
//print(cell.name?.text! as Any)
print(cell.imageView as Any)
return cell
}
override func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return 100.0
} //END OF
override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
performSegue(withIdentifier: "pizzaSegue", sender: self.pizzas[indexPath.row] as Pizza)
} //END OF override func tableView
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "pizzaSegue" {
guard let vc = segue.destination as? PizzaViewController else { return }
vc.pizza = sender as? Pizza
}
} //END OF override preppare func
}
class PizzaTableViewCell: UITableViewCell {
@IBOutlet weak var name: UILabel!
@IBOutlet weak var pizzaImageView: UIImageView!
@IBOutlet weak var amount: UILabel!
@IBOutlet weak var miscellaneousText: UILabel!
override func awakeFromNib() {
super.awakeFromNib()
}
// override func setSelected(_ selected: Bool, animated: Bool) {
// super.setSelected(selected, animated: animated)
//
// //Configure the view for the selected state
// }
}
struct Pizza {
let id: String
let name: String
let description: String
let amount: Float
//let amount: String
let image: UIImage
init(data: [String: Any]) {
//print("CHECK:: pizza.swift")
self.id = data["id"] as! String
self.name = data["name"] as! String
// self.amount = data["amount"] as! Float
self.amount = ((data["amount"] as? NSNumber)?.floatValue)!
self.description = data["description"] as! String
self.image = data["image"] as! UIImage
}
}
ios xcode node.js api
New contributor
Austin Griffith is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
add a comment |
I am quite new to swift programming but I am having trouble setting textLabels in my tableView class for individual table view cells. I have created a custom class for the tableView cells called PizzaTableViewCell and a custom tableView class called PizzaListTableViewController. I am trying to populate the tableView with data from an array being populated from an API call to my node.js server. I have verified that the data is being put in the array with no issue as I can print the contents after the call the fetchInventory. I have been able to set a single textLabel with cell.textLabel?.text = pizzas[indexPath.row].name along with an image in the array with cell.imageView?.image = pizzas[indexPath.row].image but I have 2 more labels that I need in each cell which I cannot set. I have checked my IBOutlets and storyboard identifiers and they match the code. I have included my tableView class, custom cell class,the struct for the data and a screenshot of the simulator loading what I have done. Any help is greatly appreciated!
Link to screenshot
class PizzaListTableViewController: UITableViewController {
var pizzas: [Pizza] = []
override func viewDidLoad() {
super.viewDidLoad()
//title you will see on the app screen at the top of the table view
navigationItem.title = "Drink Selection"
tableView.register(PizzaTableViewCell.self, forCellReuseIdentifier: "Pizza")
//tableView.estimatedRowHeight = 134
//tableView.rowHeight = UITableViewAutomaticDimension
fetchInventory { pizzas in
guard pizzas != nil else { return }
self.pizzas = pizzas!
print(self.pizzas)
//self.tableView.reloadData()
//print(self.pizzas)
DispatchQueue.main.async { [weak self] in
self?.tableView.reloadData()
}
}
} //end of viewDidLoad
private func fetchInventory(completion: @escaping ([Pizza]?) -> Void) {
Alamofire.request("http://127.0.0.1:4000/inventory", method: .get)
.validate()
.responseJSON { response in
guard response.result.isSuccess else { return completion(nil) }
guard let rawInventory = response.result.value as? [[String: Any]?] else { return completion(nil) }
let inventory = rawInventory.compactMap { pizzaDict -> Pizza? in
var data = pizzaDict!
data["image"] = UIImage(named: pizzaDict!["image"] as! String)
//print(data)
//print("CHECK")
print("Printing each item: ", Pizza(data: data))
//printing all inventory successful
return Pizza(data: data)
}
completion(inventory)
}
}
@IBAction func ordersButtonPressed(_ sender: Any) {
performSegue(withIdentifier: "orders", sender: nil)
}
override func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
//PRINTING ROWS 0 TWICE in console
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
print("ROWS", pizzas.count)
return self.pizzas.count
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell: PizzaTableViewCell = tableView.dequeueReusableCell(withIdentifier: "Pizza", for: indexPath) as! PizzaTableViewCell
//cell.backgroundColor = Services.baseColor
//cell.pizzaImageView?.image = pizzas[indexPath.row].image
//THESE WORK BUT ARE A STATIC WAY OF SETTING THE CELLS
//CAN ONLY SET THE SELL WITH A SINGLE TEXT LABEL FROM THE DATA ARRAY
cell.imageView?.image = pizzas[indexPath.row].image
cell.textLabel?.text = pizzas[indexPath.row].name
cell.textLabel?.text = pizzas[indexPath.row].description
cell.textLabel?.text = "$(pizzas[indexPath.row].amount)"
// cell.name?.text = pizzas[indexPath.row].name
// cell.imageView?.image = pizzas[indexPath.row].image
// cell.amount?.text = "$(pizzas[indexPath.row].amount)"
// cell.miscellaneousText?.text = pizzas[indexPath.row].description
//print(cell.name?.text! as Any)
print(cell.imageView as Any)
return cell
}
override func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return 100.0
} //END OF
override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
performSegue(withIdentifier: "pizzaSegue", sender: self.pizzas[indexPath.row] as Pizza)
} //END OF override func tableView
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "pizzaSegue" {
guard let vc = segue.destination as? PizzaViewController else { return }
vc.pizza = sender as? Pizza
}
} //END OF override preppare func
}
class PizzaTableViewCell: UITableViewCell {
@IBOutlet weak var name: UILabel!
@IBOutlet weak var pizzaImageView: UIImageView!
@IBOutlet weak var amount: UILabel!
@IBOutlet weak var miscellaneousText: UILabel!
override func awakeFromNib() {
super.awakeFromNib()
}
// override func setSelected(_ selected: Bool, animated: Bool) {
// super.setSelected(selected, animated: animated)
//
// //Configure the view for the selected state
// }
}
struct Pizza {
let id: String
let name: String
let description: String
let amount: Float
//let amount: String
let image: UIImage
init(data: [String: Any]) {
//print("CHECK:: pizza.swift")
self.id = data["id"] as! String
self.name = data["name"] as! String
// self.amount = data["amount"] as! Float
self.amount = ((data["amount"] as? NSNumber)?.floatValue)!
self.description = data["description"] as! String
self.image = data["image"] as! UIImage
}
}
ios xcode node.js api
New contributor
Austin Griffith is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
add a comment |
I am quite new to swift programming but I am having trouble setting textLabels in my tableView class for individual table view cells. I have created a custom class for the tableView cells called PizzaTableViewCell and a custom tableView class called PizzaListTableViewController. I am trying to populate the tableView with data from an array being populated from an API call to my node.js server. I have verified that the data is being put in the array with no issue as I can print the contents after the call the fetchInventory. I have been able to set a single textLabel with cell.textLabel?.text = pizzas[indexPath.row].name along with an image in the array with cell.imageView?.image = pizzas[indexPath.row].image but I have 2 more labels that I need in each cell which I cannot set. I have checked my IBOutlets and storyboard identifiers and they match the code. I have included my tableView class, custom cell class,the struct for the data and a screenshot of the simulator loading what I have done. Any help is greatly appreciated!
Link to screenshot
class PizzaListTableViewController: UITableViewController {
var pizzas: [Pizza] = []
override func viewDidLoad() {
super.viewDidLoad()
//title you will see on the app screen at the top of the table view
navigationItem.title = "Drink Selection"
tableView.register(PizzaTableViewCell.self, forCellReuseIdentifier: "Pizza")
//tableView.estimatedRowHeight = 134
//tableView.rowHeight = UITableViewAutomaticDimension
fetchInventory { pizzas in
guard pizzas != nil else { return }
self.pizzas = pizzas!
print(self.pizzas)
//self.tableView.reloadData()
//print(self.pizzas)
DispatchQueue.main.async { [weak self] in
self?.tableView.reloadData()
}
}
} //end of viewDidLoad
private func fetchInventory(completion: @escaping ([Pizza]?) -> Void) {
Alamofire.request("http://127.0.0.1:4000/inventory", method: .get)
.validate()
.responseJSON { response in
guard response.result.isSuccess else { return completion(nil) }
guard let rawInventory = response.result.value as? [[String: Any]?] else { return completion(nil) }
let inventory = rawInventory.compactMap { pizzaDict -> Pizza? in
var data = pizzaDict!
data["image"] = UIImage(named: pizzaDict!["image"] as! String)
//print(data)
//print("CHECK")
print("Printing each item: ", Pizza(data: data))
//printing all inventory successful
return Pizza(data: data)
}
completion(inventory)
}
}
@IBAction func ordersButtonPressed(_ sender: Any) {
performSegue(withIdentifier: "orders", sender: nil)
}
override func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
//PRINTING ROWS 0 TWICE in console
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
print("ROWS", pizzas.count)
return self.pizzas.count
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell: PizzaTableViewCell = tableView.dequeueReusableCell(withIdentifier: "Pizza", for: indexPath) as! PizzaTableViewCell
//cell.backgroundColor = Services.baseColor
//cell.pizzaImageView?.image = pizzas[indexPath.row].image
//THESE WORK BUT ARE A STATIC WAY OF SETTING THE CELLS
//CAN ONLY SET THE SELL WITH A SINGLE TEXT LABEL FROM THE DATA ARRAY
cell.imageView?.image = pizzas[indexPath.row].image
cell.textLabel?.text = pizzas[indexPath.row].name
cell.textLabel?.text = pizzas[indexPath.row].description
cell.textLabel?.text = "$(pizzas[indexPath.row].amount)"
// cell.name?.text = pizzas[indexPath.row].name
// cell.imageView?.image = pizzas[indexPath.row].image
// cell.amount?.text = "$(pizzas[indexPath.row].amount)"
// cell.miscellaneousText?.text = pizzas[indexPath.row].description
//print(cell.name?.text! as Any)
print(cell.imageView as Any)
return cell
}
override func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return 100.0
} //END OF
override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
performSegue(withIdentifier: "pizzaSegue", sender: self.pizzas[indexPath.row] as Pizza)
} //END OF override func tableView
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "pizzaSegue" {
guard let vc = segue.destination as? PizzaViewController else { return }
vc.pizza = sender as? Pizza
}
} //END OF override preppare func
}
class PizzaTableViewCell: UITableViewCell {
@IBOutlet weak var name: UILabel!
@IBOutlet weak var pizzaImageView: UIImageView!
@IBOutlet weak var amount: UILabel!
@IBOutlet weak var miscellaneousText: UILabel!
override func awakeFromNib() {
super.awakeFromNib()
}
// override func setSelected(_ selected: Bool, animated: Bool) {
// super.setSelected(selected, animated: animated)
//
// //Configure the view for the selected state
// }
}
struct Pizza {
let id: String
let name: String
let description: String
let amount: Float
//let amount: String
let image: UIImage
init(data: [String: Any]) {
//print("CHECK:: pizza.swift")
self.id = data["id"] as! String
self.name = data["name"] as! String
// self.amount = data["amount"] as! Float
self.amount = ((data["amount"] as? NSNumber)?.floatValue)!
self.description = data["description"] as! String
self.image = data["image"] as! UIImage
}
}
ios xcode node.js api
New contributor
Austin Griffith is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
I am quite new to swift programming but I am having trouble setting textLabels in my tableView class for individual table view cells. I have created a custom class for the tableView cells called PizzaTableViewCell and a custom tableView class called PizzaListTableViewController. I am trying to populate the tableView with data from an array being populated from an API call to my node.js server. I have verified that the data is being put in the array with no issue as I can print the contents after the call the fetchInventory. I have been able to set a single textLabel with cell.textLabel?.text = pizzas[indexPath.row].name along with an image in the array with cell.imageView?.image = pizzas[indexPath.row].image but I have 2 more labels that I need in each cell which I cannot set. I have checked my IBOutlets and storyboard identifiers and they match the code. I have included my tableView class, custom cell class,the struct for the data and a screenshot of the simulator loading what I have done. Any help is greatly appreciated!
Link to screenshot
class PizzaListTableViewController: UITableViewController {
var pizzas: [Pizza] = []
override func viewDidLoad() {
super.viewDidLoad()
//title you will see on the app screen at the top of the table view
navigationItem.title = "Drink Selection"
tableView.register(PizzaTableViewCell.self, forCellReuseIdentifier: "Pizza")
//tableView.estimatedRowHeight = 134
//tableView.rowHeight = UITableViewAutomaticDimension
fetchInventory { pizzas in
guard pizzas != nil else { return }
self.pizzas = pizzas!
print(self.pizzas)
//self.tableView.reloadData()
//print(self.pizzas)
DispatchQueue.main.async { [weak self] in
self?.tableView.reloadData()
}
}
} //end of viewDidLoad
private func fetchInventory(completion: @escaping ([Pizza]?) -> Void) {
Alamofire.request("http://127.0.0.1:4000/inventory", method: .get)
.validate()
.responseJSON { response in
guard response.result.isSuccess else { return completion(nil) }
guard let rawInventory = response.result.value as? [[String: Any]?] else { return completion(nil) }
let inventory = rawInventory.compactMap { pizzaDict -> Pizza? in
var data = pizzaDict!
data["image"] = UIImage(named: pizzaDict!["image"] as! String)
//print(data)
//print("CHECK")
print("Printing each item: ", Pizza(data: data))
//printing all inventory successful
return Pizza(data: data)
}
completion(inventory)
}
}
@IBAction func ordersButtonPressed(_ sender: Any) {
performSegue(withIdentifier: "orders", sender: nil)
}
override func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
//PRINTING ROWS 0 TWICE in console
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
print("ROWS", pizzas.count)
return self.pizzas.count
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell: PizzaTableViewCell = tableView.dequeueReusableCell(withIdentifier: "Pizza", for: indexPath) as! PizzaTableViewCell
//cell.backgroundColor = Services.baseColor
//cell.pizzaImageView?.image = pizzas[indexPath.row].image
//THESE WORK BUT ARE A STATIC WAY OF SETTING THE CELLS
//CAN ONLY SET THE SELL WITH A SINGLE TEXT LABEL FROM THE DATA ARRAY
cell.imageView?.image = pizzas[indexPath.row].image
cell.textLabel?.text = pizzas[indexPath.row].name
cell.textLabel?.text = pizzas[indexPath.row].description
cell.textLabel?.text = "$(pizzas[indexPath.row].amount)"
// cell.name?.text = pizzas[indexPath.row].name
// cell.imageView?.image = pizzas[indexPath.row].image
// cell.amount?.text = "$(pizzas[indexPath.row].amount)"
// cell.miscellaneousText?.text = pizzas[indexPath.row].description
//print(cell.name?.text! as Any)
print(cell.imageView as Any)
return cell
}
override func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return 100.0
} //END OF
override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
performSegue(withIdentifier: "pizzaSegue", sender: self.pizzas[indexPath.row] as Pizza)
} //END OF override func tableView
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "pizzaSegue" {
guard let vc = segue.destination as? PizzaViewController else { return }
vc.pizza = sender as? Pizza
}
} //END OF override preppare func
}
class PizzaTableViewCell: UITableViewCell {
@IBOutlet weak var name: UILabel!
@IBOutlet weak var pizzaImageView: UIImageView!
@IBOutlet weak var amount: UILabel!
@IBOutlet weak var miscellaneousText: UILabel!
override func awakeFromNib() {
super.awakeFromNib()
}
// override func setSelected(_ selected: Bool, animated: Bool) {
// super.setSelected(selected, animated: animated)
//
// //Configure the view for the selected state
// }
}
struct Pizza {
let id: String
let name: String
let description: String
let amount: Float
//let amount: String
let image: UIImage
init(data: [String: Any]) {
//print("CHECK:: pizza.swift")
self.id = data["id"] as! String
self.name = data["name"] as! String
// self.amount = data["amount"] as! Float
self.amount = ((data["amount"] as? NSNumber)?.floatValue)!
self.description = data["description"] as! String
self.image = data["image"] as! UIImage
}
}
ios xcode node.js api
ios xcode node.js api
New contributor
Austin Griffith is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
New contributor
Austin Griffith is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
New contributor
Austin Griffith is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
asked yesterday
Austin GriffithAustin Griffith
11
11
New contributor
Austin Griffith is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
New contributor
Austin Griffith is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
Austin Griffith is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
add a comment |
add a comment |
0
active
oldest
votes
Your Answer
StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "3"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});
function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: true,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: 10,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});
}
});
Austin Griffith is a new contributor. Be nice, and check out our Code of Conduct.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fsuperuser.com%2fquestions%2f1423139%2ferror-setting-uitext-labels-in-custom-uitableview-cell%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
0
active
oldest
votes
0
active
oldest
votes
active
oldest
votes
active
oldest
votes
Austin Griffith is a new contributor. Be nice, and check out our Code of Conduct.
Austin Griffith is a new contributor. Be nice, and check out our Code of Conduct.
Austin Griffith is a new contributor. Be nice, and check out our Code of Conduct.
Austin Griffith is a new contributor. Be nice, and check out our Code of Conduct.
Thanks for contributing an answer to Super User!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fsuperuser.com%2fquestions%2f1423139%2ferror-setting-uitext-labels-in-custom-uitableview-cell%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown