Web browsers / image editors display images with different resolution? Unicorn Meta Zoo #1:...

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Web browsers / image editors display images with different resolution?



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0















Below is an image on imgur.com that is 513x147.



enter image description here



If I view it (https://i.stack.imgur.com/HtVSr.png) in a web browser (Chrome or Firefox), it shows up as a slightly resized image, displayed on my screen as approx 642x183 pixels, even though I double-checked to make sure the web browser is displaying at 100% zoom.



If I download it to my PC and open it in an image editor like IrfanView or Windows Paint, it shows up in the correct size and looks nice and crisp.



If I plugin my PC into an external monitor, the same size difference is present (image editor smaller than browser), but now the image editors display it in what looks like a smaller size than normal, whereas the browser windows look fine. (This gets really weird in an image editor; if I take a screenshot of a full-screen window, then paste into the image editor and display at "100%" then it doesn't fill the entire screen.)



What's going on? I'm running Windows 10 on a Lenovo P51 with 1920x1080 display. I've tried external monitors with 1920x1200 resolution and 2560x1400.



For example, here's a screenshot of running IrfanView on my 1920x1200 monitor, after pasting a screenshot of the browser window at full screen. Note that IrfanView claims it is showing the image at 100% but it doesn't fill the screen.



enter image description here










share|improve this question




















  • 1





    In the past, all displays had similar resolutions. So web authors e.g. made a text size of "14 px". Today, we have 5" phones with a resolution 2560 x 1440, and a 14 px text would be impossible to read on them. So it was decided, that CSS unit "px" no longer corresponds to hardware pixels. There is a property devicePixelRatio which defines the ratio for your device ("the zoom of everything"). It is 1.25 on your device. To get a width of 513 hardware pixels, you should set it to 458 CSS pixels.

    – Ivan Kuckir
    11 hours ago




















0















Below is an image on imgur.com that is 513x147.



enter image description here



If I view it (https://i.stack.imgur.com/HtVSr.png) in a web browser (Chrome or Firefox), it shows up as a slightly resized image, displayed on my screen as approx 642x183 pixels, even though I double-checked to make sure the web browser is displaying at 100% zoom.



If I download it to my PC and open it in an image editor like IrfanView or Windows Paint, it shows up in the correct size and looks nice and crisp.



If I plugin my PC into an external monitor, the same size difference is present (image editor smaller than browser), but now the image editors display it in what looks like a smaller size than normal, whereas the browser windows look fine. (This gets really weird in an image editor; if I take a screenshot of a full-screen window, then paste into the image editor and display at "100%" then it doesn't fill the entire screen.)



What's going on? I'm running Windows 10 on a Lenovo P51 with 1920x1080 display. I've tried external monitors with 1920x1200 resolution and 2560x1400.



For example, here's a screenshot of running IrfanView on my 1920x1200 monitor, after pasting a screenshot of the browser window at full screen. Note that IrfanView claims it is showing the image at 100% but it doesn't fill the screen.



enter image description here










share|improve this question




















  • 1





    In the past, all displays had similar resolutions. So web authors e.g. made a text size of "14 px". Today, we have 5" phones with a resolution 2560 x 1440, and a 14 px text would be impossible to read on them. So it was decided, that CSS unit "px" no longer corresponds to hardware pixels. There is a property devicePixelRatio which defines the ratio for your device ("the zoom of everything"). It is 1.25 on your device. To get a width of 513 hardware pixels, you should set it to 458 CSS pixels.

    – Ivan Kuckir
    11 hours ago
















0












0








0








Below is an image on imgur.com that is 513x147.



enter image description here



If I view it (https://i.stack.imgur.com/HtVSr.png) in a web browser (Chrome or Firefox), it shows up as a slightly resized image, displayed on my screen as approx 642x183 pixels, even though I double-checked to make sure the web browser is displaying at 100% zoom.



If I download it to my PC and open it in an image editor like IrfanView or Windows Paint, it shows up in the correct size and looks nice and crisp.



If I plugin my PC into an external monitor, the same size difference is present (image editor smaller than browser), but now the image editors display it in what looks like a smaller size than normal, whereas the browser windows look fine. (This gets really weird in an image editor; if I take a screenshot of a full-screen window, then paste into the image editor and display at "100%" then it doesn't fill the entire screen.)



What's going on? I'm running Windows 10 on a Lenovo P51 with 1920x1080 display. I've tried external monitors with 1920x1200 resolution and 2560x1400.



For example, here's a screenshot of running IrfanView on my 1920x1200 monitor, after pasting a screenshot of the browser window at full screen. Note that IrfanView claims it is showing the image at 100% but it doesn't fill the screen.



enter image description here










share|improve this question
















Below is an image on imgur.com that is 513x147.



enter image description here



If I view it (https://i.stack.imgur.com/HtVSr.png) in a web browser (Chrome or Firefox), it shows up as a slightly resized image, displayed on my screen as approx 642x183 pixels, even though I double-checked to make sure the web browser is displaying at 100% zoom.



If I download it to my PC and open it in an image editor like IrfanView or Windows Paint, it shows up in the correct size and looks nice and crisp.



If I plugin my PC into an external monitor, the same size difference is present (image editor smaller than browser), but now the image editors display it in what looks like a smaller size than normal, whereas the browser windows look fine. (This gets really weird in an image editor; if I take a screenshot of a full-screen window, then paste into the image editor and display at "100%" then it doesn't fill the entire screen.)



What's going on? I'm running Windows 10 on a Lenovo P51 with 1920x1080 display. I've tried external monitors with 1920x1200 resolution and 2560x1400.



For example, here's a screenshot of running IrfanView on my 1920x1200 monitor, after pasting a screenshot of the browser window at full screen. Note that IrfanView claims it is showing the image at 100% but it doesn't fill the screen.



enter image description here







windows-10 browser images resolution






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited 11 hours ago







Jason S

















asked 11 hours ago









Jason SJason S

2,968115274




2,968115274








  • 1





    In the past, all displays had similar resolutions. So web authors e.g. made a text size of "14 px". Today, we have 5" phones with a resolution 2560 x 1440, and a 14 px text would be impossible to read on them. So it was decided, that CSS unit "px" no longer corresponds to hardware pixels. There is a property devicePixelRatio which defines the ratio for your device ("the zoom of everything"). It is 1.25 on your device. To get a width of 513 hardware pixels, you should set it to 458 CSS pixels.

    – Ivan Kuckir
    11 hours ago
















  • 1





    In the past, all displays had similar resolutions. So web authors e.g. made a text size of "14 px". Today, we have 5" phones with a resolution 2560 x 1440, and a 14 px text would be impossible to read on them. So it was decided, that CSS unit "px" no longer corresponds to hardware pixels. There is a property devicePixelRatio which defines the ratio for your device ("the zoom of everything"). It is 1.25 on your device. To get a width of 513 hardware pixels, you should set it to 458 CSS pixels.

    – Ivan Kuckir
    11 hours ago










1




1





In the past, all displays had similar resolutions. So web authors e.g. made a text size of "14 px". Today, we have 5" phones with a resolution 2560 x 1440, and a 14 px text would be impossible to read on them. So it was decided, that CSS unit "px" no longer corresponds to hardware pixels. There is a property devicePixelRatio which defines the ratio for your device ("the zoom of everything"). It is 1.25 on your device. To get a width of 513 hardware pixels, you should set it to 458 CSS pixels.

– Ivan Kuckir
11 hours ago







In the past, all displays had similar resolutions. So web authors e.g. made a text size of "14 px". Today, we have 5" phones with a resolution 2560 x 1440, and a 14 px text would be impossible to read on them. So it was decided, that CSS unit "px" no longer corresponds to hardware pixels. There is a property devicePixelRatio which defines the ratio for your device ("the zoom of everything"). It is 1.25 on your device. To get a width of 513 hardware pixels, you should set it to 458 CSS pixels.

– Ivan Kuckir
11 hours ago












3 Answers
3






active

oldest

votes


















1














I think I found it: Windows 10 has a per-monitor scaling settings. My laptop screen has it set at 125% (presumably because it's high-resolution on a small monitor) whereas my monitors are set at 100%.



enter image description here



Doesn't explain why the two types of programs display differently, though. (It seems like an interaction between the program and the OS. Maybe IrfanView + Paint query the OS to find "the scaling ratio" of my entire system and aren't programmed to handle multiple displays with different scaling ratios... not sure why the browsers get a different scaling factor.)






share|improve this answer


























  • That's one I didn't think of!

    – AFH
    11 hours ago



















0














Web browser's primary emphasis is consistent display of all of the elements of a web page, and so will adjust these according to parameters unique to the engine and browser.



Image editor's primary emphasis is to accurately display graphical information in image form so that decisions can be made regarding necessary modifications to those images.



Different browsers use different rendering engines and different parameters to display (render) images in sites. There is often automatic resizing going on to a greater or lesser extent.



This is a normal behavior, and a lot of web design is focused on the extensive efforts necessary to make websites display consistently across the common browsers, and often there are significant modifications that must be made to the site's style sheets or design framework to allow for a consistent UI across the various browsers.



When you factor in different screens, you're also dealing with scaling, where visual elements in Windows are adjusted to fill different numbers of pixels based on the physical size of the screen relative to the number of pixels that comprise it.






share|improve this answer































    0














    If you look at the source of your question, you will see that there is a style= clause with width and height parameters which override the dimensions of the image:-



    <a href="https://i.stack.imgur.com/HtVSr.png" rel="nofollow noreferrer">
    <img src="https://i.stack.imgur.com/HtVSr.png" alt="enter image description here"
    style="width: 513px; height: 147px;">
    </a>


    The SU submission process has reproduced the image dimensions in the style= clause, but another web-site may not do so. The fact that different browsers exhibit the same scaling suggests that this is the reason for your observation.



    Note that SU will scale large in-line images with reduced style= dimensions to prevent panning or cropping.






    share|improve this answer
























    • forget this page's HTML and just open the image itself in another tab. I get the same scaling.

      – Jason S
      11 hours ago












    Your Answer








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    3 Answers
    3






    active

    oldest

    votes








    3 Answers
    3






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    1














    I think I found it: Windows 10 has a per-monitor scaling settings. My laptop screen has it set at 125% (presumably because it's high-resolution on a small monitor) whereas my monitors are set at 100%.



    enter image description here



    Doesn't explain why the two types of programs display differently, though. (It seems like an interaction between the program and the OS. Maybe IrfanView + Paint query the OS to find "the scaling ratio" of my entire system and aren't programmed to handle multiple displays with different scaling ratios... not sure why the browsers get a different scaling factor.)






    share|improve this answer


























    • That's one I didn't think of!

      – AFH
      11 hours ago
















    1














    I think I found it: Windows 10 has a per-monitor scaling settings. My laptop screen has it set at 125% (presumably because it's high-resolution on a small monitor) whereas my monitors are set at 100%.



    enter image description here



    Doesn't explain why the two types of programs display differently, though. (It seems like an interaction between the program and the OS. Maybe IrfanView + Paint query the OS to find "the scaling ratio" of my entire system and aren't programmed to handle multiple displays with different scaling ratios... not sure why the browsers get a different scaling factor.)






    share|improve this answer


























    • That's one I didn't think of!

      – AFH
      11 hours ago














    1












    1








    1







    I think I found it: Windows 10 has a per-monitor scaling settings. My laptop screen has it set at 125% (presumably because it's high-resolution on a small monitor) whereas my monitors are set at 100%.



    enter image description here



    Doesn't explain why the two types of programs display differently, though. (It seems like an interaction between the program and the OS. Maybe IrfanView + Paint query the OS to find "the scaling ratio" of my entire system and aren't programmed to handle multiple displays with different scaling ratios... not sure why the browsers get a different scaling factor.)






    share|improve this answer















    I think I found it: Windows 10 has a per-monitor scaling settings. My laptop screen has it set at 125% (presumably because it's high-resolution on a small monitor) whereas my monitors are set at 100%.



    enter image description here



    Doesn't explain why the two types of programs display differently, though. (It seems like an interaction between the program and the OS. Maybe IrfanView + Paint query the OS to find "the scaling ratio" of my entire system and aren't programmed to handle multiple displays with different scaling ratios... not sure why the browsers get a different scaling factor.)







    share|improve this answer














    share|improve this answer



    share|improve this answer








    edited 10 hours ago

























    answered 11 hours ago









    Jason SJason S

    2,968115274




    2,968115274













    • That's one I didn't think of!

      – AFH
      11 hours ago



















    • That's one I didn't think of!

      – AFH
      11 hours ago

















    That's one I didn't think of!

    – AFH
    11 hours ago





    That's one I didn't think of!

    – AFH
    11 hours ago













    0














    Web browser's primary emphasis is consistent display of all of the elements of a web page, and so will adjust these according to parameters unique to the engine and browser.



    Image editor's primary emphasis is to accurately display graphical information in image form so that decisions can be made regarding necessary modifications to those images.



    Different browsers use different rendering engines and different parameters to display (render) images in sites. There is often automatic resizing going on to a greater or lesser extent.



    This is a normal behavior, and a lot of web design is focused on the extensive efforts necessary to make websites display consistently across the common browsers, and often there are significant modifications that must be made to the site's style sheets or design framework to allow for a consistent UI across the various browsers.



    When you factor in different screens, you're also dealing with scaling, where visual elements in Windows are adjusted to fill different numbers of pixels based on the physical size of the screen relative to the number of pixels that comprise it.






    share|improve this answer




























      0














      Web browser's primary emphasis is consistent display of all of the elements of a web page, and so will adjust these according to parameters unique to the engine and browser.



      Image editor's primary emphasis is to accurately display graphical information in image form so that decisions can be made regarding necessary modifications to those images.



      Different browsers use different rendering engines and different parameters to display (render) images in sites. There is often automatic resizing going on to a greater or lesser extent.



      This is a normal behavior, and a lot of web design is focused on the extensive efforts necessary to make websites display consistently across the common browsers, and often there are significant modifications that must be made to the site's style sheets or design framework to allow for a consistent UI across the various browsers.



      When you factor in different screens, you're also dealing with scaling, where visual elements in Windows are adjusted to fill different numbers of pixels based on the physical size of the screen relative to the number of pixels that comprise it.






      share|improve this answer


























        0












        0








        0







        Web browser's primary emphasis is consistent display of all of the elements of a web page, and so will adjust these according to parameters unique to the engine and browser.



        Image editor's primary emphasis is to accurately display graphical information in image form so that decisions can be made regarding necessary modifications to those images.



        Different browsers use different rendering engines and different parameters to display (render) images in sites. There is often automatic resizing going on to a greater or lesser extent.



        This is a normal behavior, and a lot of web design is focused on the extensive efforts necessary to make websites display consistently across the common browsers, and often there are significant modifications that must be made to the site's style sheets or design framework to allow for a consistent UI across the various browsers.



        When you factor in different screens, you're also dealing with scaling, where visual elements in Windows are adjusted to fill different numbers of pixels based on the physical size of the screen relative to the number of pixels that comprise it.






        share|improve this answer













        Web browser's primary emphasis is consistent display of all of the elements of a web page, and so will adjust these according to parameters unique to the engine and browser.



        Image editor's primary emphasis is to accurately display graphical information in image form so that decisions can be made regarding necessary modifications to those images.



        Different browsers use different rendering engines and different parameters to display (render) images in sites. There is often automatic resizing going on to a greater or lesser extent.



        This is a normal behavior, and a lot of web design is focused on the extensive efforts necessary to make websites display consistently across the common browsers, and often there are significant modifications that must be made to the site's style sheets or design framework to allow for a consistent UI across the various browsers.



        When you factor in different screens, you're also dealing with scaling, where visual elements in Windows are adjusted to fill different numbers of pixels based on the physical size of the screen relative to the number of pixels that comprise it.







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered 11 hours ago









        music2myearmusic2myear

        32.4k860101




        32.4k860101























            0














            If you look at the source of your question, you will see that there is a style= clause with width and height parameters which override the dimensions of the image:-



            <a href="https://i.stack.imgur.com/HtVSr.png" rel="nofollow noreferrer">
            <img src="https://i.stack.imgur.com/HtVSr.png" alt="enter image description here"
            style="width: 513px; height: 147px;">
            </a>


            The SU submission process has reproduced the image dimensions in the style= clause, but another web-site may not do so. The fact that different browsers exhibit the same scaling suggests that this is the reason for your observation.



            Note that SU will scale large in-line images with reduced style= dimensions to prevent panning or cropping.






            share|improve this answer
























            • forget this page's HTML and just open the image itself in another tab. I get the same scaling.

              – Jason S
              11 hours ago
















            0














            If you look at the source of your question, you will see that there is a style= clause with width and height parameters which override the dimensions of the image:-



            <a href="https://i.stack.imgur.com/HtVSr.png" rel="nofollow noreferrer">
            <img src="https://i.stack.imgur.com/HtVSr.png" alt="enter image description here"
            style="width: 513px; height: 147px;">
            </a>


            The SU submission process has reproduced the image dimensions in the style= clause, but another web-site may not do so. The fact that different browsers exhibit the same scaling suggests that this is the reason for your observation.



            Note that SU will scale large in-line images with reduced style= dimensions to prevent panning or cropping.






            share|improve this answer
























            • forget this page's HTML and just open the image itself in another tab. I get the same scaling.

              – Jason S
              11 hours ago














            0












            0








            0







            If you look at the source of your question, you will see that there is a style= clause with width and height parameters which override the dimensions of the image:-



            <a href="https://i.stack.imgur.com/HtVSr.png" rel="nofollow noreferrer">
            <img src="https://i.stack.imgur.com/HtVSr.png" alt="enter image description here"
            style="width: 513px; height: 147px;">
            </a>


            The SU submission process has reproduced the image dimensions in the style= clause, but another web-site may not do so. The fact that different browsers exhibit the same scaling suggests that this is the reason for your observation.



            Note that SU will scale large in-line images with reduced style= dimensions to prevent panning or cropping.






            share|improve this answer













            If you look at the source of your question, you will see that there is a style= clause with width and height parameters which override the dimensions of the image:-



            <a href="https://i.stack.imgur.com/HtVSr.png" rel="nofollow noreferrer">
            <img src="https://i.stack.imgur.com/HtVSr.png" alt="enter image description here"
            style="width: 513px; height: 147px;">
            </a>


            The SU submission process has reproduced the image dimensions in the style= clause, but another web-site may not do so. The fact that different browsers exhibit the same scaling suggests that this is the reason for your observation.



            Note that SU will scale large in-line images with reduced style= dimensions to prevent panning or cropping.







            share|improve this answer












            share|improve this answer



            share|improve this answer










            answered 11 hours ago









            AFHAFH

            14.7k31939




            14.7k31939













            • forget this page's HTML and just open the image itself in another tab. I get the same scaling.

              – Jason S
              11 hours ago



















            • forget this page's HTML and just open the image itself in another tab. I get the same scaling.

              – Jason S
              11 hours ago

















            forget this page's HTML and just open the image itself in another tab. I get the same scaling.

            – Jason S
            11 hours ago





            forget this page's HTML and just open the image itself in another tab. I get the same scaling.

            – Jason S
            11 hours ago


















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